# Steam

  1. Go to your EOS Dev Portal and then to Product Settings of the product/game you are using.

  1. Go to Identity Providers, and press on Add Identity Provider

  1. Set the Steam ID to be same as your Steam ID

  1. Now go to Sandboxes and the press on Identity Providers and select Steam and Save

  1. Headover to Unreal Engine, then Plugins and enable Online Subsystem Steam

  1. Configure the DefaultEngine.ini and add these lines
SteamDevAppId=[Your Steam ID]

One more thing to configure is the [OnlineSubsystem] in the same file

  1. Call this blueprint code to login using EIK